Thanks for the replies!
Quote:
might be cool to have more obstacles, some which block shots, some which block traveling and maybe some mines.
Of course! There will eventually be buildings and whatnot that will block players and shots. There will also be deployables as well. Bear in mind that Tankz is still VERY early in the development cycle. That video was just meant to give a quick idea of what the gameplay looks like. There are still TONS of systems i've yet to add:
-Deployables(turrets/support buildings/etc)
-The Tank Shop (design your own tank - in very deep detail)
-HLSL support, which will enable things like lighting effects, choosing a camo skin for your tank, more projectile FX, etc. (pending my learning of HLSL)
-Line of Sight - You can't see 'em if they're behind that building! (under normal circumstances.. heh heh..) Also smoke will obscure vision, etc.
-Unique armor system (more on that later)
-Close Air Support(CAS) missions/Fire Support missions etc
-More game modes (TDM,Co-op "Combat Sweep", Swarm)
I'm going to try and figure out why YouTube is compressing that video so bad. Looks fine on my hard drive.
IGTHORN: Thanks for that info - I'l look into that site.
In the meantime, thanks for the feedback as well as all your help; I wouldn't be this far along without all the help and advice i've received right here on these boards.
EDIT: Rerendered the video and re-uploaded it. Doesn't look as bad this time. Especially if you click 'large' and pick 480p.
http://www.youtube.com/watch?v=zdxQ0L-U ... RH8UeSoBma
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