|
Ravdna Engine
Ravdna Engine is planned to be a framework first and foremost for the Online RPG Ravdna. This engine is written in C++ using the RakNet library for networking and DirectX9 for graphics and sound. The engines layout is modeled somewhat to the coding style of the Irrlicht engine, but the coding is original. The graphics are planned to be 2D and isometric, though this is negotiable.
As of now, I am looking to have the base of the engine completed, but due to school and work I have a severe lack of development time and am in need of a co-developer. The base for the GUI, graphics and database manager are in as well as the networking using Raknet's RPC features.
Specifics of the resulting game or other opportunities for the engine can be discussed further if necessary. Compensation is a possibility but not preferred. reasonable familiarity with DX9 require, RakNet experience is not.
Thank you for your time and interest in this project. If you with to join or want to further discuss the topic, please PM through the forums or directly as nsp37 [at] drexel [dot] edu
|