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PostPosted: Sat Dec 20, 2008 4:01 pm 
Corpse Bride
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Our next coding challenge is set to be held in January 2009.

As a prelude to this, we are looking for persons to serve the role of judge for the event. And preferably three of.


Requirements for judges:
  • You must be impartial. For example, being a judge means that neither you or your relatives can then submit entries.
  • You will be required to decide the theme of the challenge. Guidelines will be provided for this.
  • You will be required to update the rules of the challenge, from what they were previously. Guidelines will be provided for this.
  • You will be required to review the submitted entries, and be able to discuss with other judges fairly about their relative merits, and be able to come to an amicable agreement on a winner.
  • You will be required to test the entries personally, so must have access to computer system(s) capable of that task. System requirements of entries can be diverse, and factors may be: Adequate internet access to download the submitted binaries; an adequate processor speed if any entries are so demanding; Windows .NET environments; Linux; DirectX, etc. If you discover that software patches/updates to your system are necessary to test a particular entry, then we'd hope that you'd oblige. ;) Although any restrictions the judges wish to impose here, either through necessity or whim, should be explicitly stated in the new rules.
  • You must be able and willing to fill this role throughout January 2009. But it's generally not a demanding role.



So if any readers feel that they want to be a judge, and meets the requirements above, then post a reply here. :)


Thanks

Jasmine


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PostPosted: Sat Dec 20, 2008 4:15 pm 
King Code Monkey
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Well, the Linux part leaves me out. I'm sure there will probably be at least a couple entries for it as well. If there are none and depending on the subject for the contest (in case I wanted to enter) I'd be willing to judge however.

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PostPosted: Sat Dec 20, 2008 4:49 pm 
Dexterous Droid
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Machaira wrote:
Well, the Linux part leaves me out. I'm sure there will probably be at least a couple entries for it as well. If there are none and depending on the subject for the contest (in case I wanted to enter) I'd be willing to judge however.


You could just pop in a Knoppix CD, then problem solved.

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PostPosted: Sat Dec 20, 2008 5:48 pm 
Corpse Bride
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IGTHORN wrote:
Machaira wrote:
Well, the Linux part leaves me out. I'm sure there will probably be at least a couple entries for it as well. If there are none and depending on the subject for the contest (in case I wanted to enter) I'd be willing to judge however.


You could just pop in a Knoppix CD, then problem solved.


Clicky


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PostPosted: Sat Dec 20, 2008 6:00 pm 
Funky Monkey
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i dont care either way whatever the platform is. im pretty impartial.

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PostPosted: Sat Dec 20, 2008 6:23 pm 
Sir Postalot
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I'm hoping to code for this one, and I want to keep my fresh new 2000 install as free of disease as possible.


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PostPosted: Sat Dec 20, 2008 7:23 pm 
Funky Monkey

Joined: Mon Aug 16, 2004 2:48 pm
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I'm obviously way below spec on machinery ... unless Machaira wants to send me one of those new computers that MS sends him every other month. (I would promise to become an XNA convert!) {insert angel smiley here}

:spin
-Bryk

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PostPosted: Sat Dec 20, 2008 7:53 pm 
Sir Postalot
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Your soul is worth more than that.


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PostPosted: Sat Dec 20, 2008 8:15 pm 
Funky Monkey

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ViX44 wrote:
Your soul is worth more than that.


:lol

It's not a soul thing for me ... it's a where-I-spend-my-freetime thing -- and I actually still have some control over that. ;)

-Bryk

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PostPosted: Sat Dec 20, 2008 8:37 pm 
Dexterous Droid
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Jasmine wrote:
IGTHORN wrote:
Machaira wrote:
Well, the Linux part leaves me out. I'm sure there will probably be at least a couple entries for it as well. If there are none and depending on the subject for the contest (in case I wanted to enter) I'd be willing to judge however.


You could just pop in a Knoppix CD, then problem solved.


Clicky


:lol I did a double take when I saw "Clicky" next to the wrong avatar :P

ViX44 wrote:
Your soul is worth more than that.


I wonder what I could barter mine for? :D

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PostPosted: Sun Dec 21, 2008 3:52 am 
Digerati

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This time I'll attempt not to have kidney failure :P Looking forward to it!


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PostPosted: Sun Dec 21, 2008 9:53 am 
Double Guru
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I don't think I will be coding for this, I'm busy with my own projects but I'm always happy to look at other peoples work.


Quote:
[*] You must be impartial. For example, being a judge means that neither you or your relatives can then submit entries.

I don't know anyone here personaly and I feel I'm on good terms with anyone who enters.

Quote:
[*] You will be required to decide the theme of the challenge. Guidelines will be provided for this.

Coming up with a theme is always the hard part, I'll have to look at the past competitions and see what people really want or perhaps others could elaborate here. It also depends on the time frame. I believe 9 days is good and not too long starting on a friday at 11:59pm.

Quote:
[*] You will be required to update the rules of the challenge, from what they were previously. Guidelines will be provided for this.

The previous rules seemed fine to me, personally I'd rather judge on the finished product and not so much on how many lines of code there are. A good programmer knows their tools well and which ones to use at a certain time.

Quote:
[*] You will be required to review the submitted entries, and be able to discuss with other judges fairly about their relative merits, and be able to come to an amicable agreement on a winner.

If there are other judges, then sure.

Quote:
[*] You will be required to test the entries personally, so must have access to computer system(s) ...

I run vista x64, linux mint 5 x64 (ubuntu 8.04 based), and mac os X leopard 10.5 . All computer should be able to run anything you throw at it and if they don't then it's the games fault :) . PC (linux/win) intel Q6600, 4gb of ram, 8800GT; Mac Pro 2x xeon dual core 2.0ghz, 4gb ram, ati radeon 1900xtx.
The only requirements I would impose is that the games would work on 64bit operating system and any libraries that were used be compiled for the platforms with the exception of linux( it would just have to be in the ubuntu repository).


Quote:
[*] You must be able and willing to fill this role throughout January 2009. But it's generally not a demanding role.

this speaks for itself if you want to be a judge


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PostPosted: Sun Dec 21, 2008 9:50 pm 
Double Guru
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--==] GPWiki Coding Challenge [==--


-=] Challenge details [=-

To be revealed when the challenge starts.

-=] The Rules [=-


Submission

• Bundle the entire submission in a single archive file (7z and bz2 are preferred)

• The entries should preferably be uploaded to your personal webspace, or on 2shared.com. Please don't use rapidshare or similar file sharing things which have download limits because they're annoying.

• Entries should be kept below 10MB.

• Source code and an executable should be submitted. All executables must be able to run on Windows Vista, Ubuntu 8.04 or OS X 10.5. If there is not a way to make an executable in the language you choose then give specific instructions on how to run it.

• Only 1 person is allowed to contribute to each submission. Art may be gathered from online resources or made by yourself, if you choose to use art not made by yourself you must state where you got it from.

• A "readme.txt" must accompany each submission and outline the features that are in the game, to ensure that everything that you've programmed in is noticed by judges. Brief instructions for playing the game must also be included.

• The challenge is scheduled to start at midnight on the beginning of Sat 10 Jan (MST / -7 GMT), run for 9 days, and end on midnight at the end of Sunday 18th Jan, the following week.


Content

• Any programming language can be used.

• Any libraries can be used, however you will only be judged on your own code. Any libraries used must be stated in your readme. Compiled versions of the libs must be submitted with your game with the exception of Ubuntu where you can tell me the names of the packages to install.

• All source code must be created during the time of the competition. You can use past code however it must be clearly marked as such.

• Graphics do not have to be new or original. Free graphics provided on the Internet are allowed. Programmer art is allowed.

• The Lil' Endian (aka Scooter, aka GPWiki mascot) must appear somewhere in the game. Either as a part of the experience or on a splash screen or menu.


-=] Judging [=-


The submissions will be judged on a range from 0% to 100%. Each category will have a set number of points to obtain, adding them all up will have a maximum of 100%.


• Functionality (25%) - Based on what all you can do in the entry, does it feel complete or lacking?

• Technical quality (35%) - Based on the quality of your code and how much effort you put into it.

• Presentation (10%) - How the game looks and is presented to the user.

• Controls (15%) - Do the controls get in the way of playing the game or do they add to it?

• Gameplay (15%) - How fun is the game to play?

• Bonus Points (10%) - Bonus points will be given subjectively based on judges. Bonus points only help you get up to 100%, anything above that will only be used for a tie breaker.


Judging is not a science, it is purely the opinion of the judge.



Feel free to discuss the rules, they are able to be changed until January 1st . When that time comes and the rules are set in stone then I will collect the preliminary names of everyone that wishes to enter. Anyone can enter at anytime as long as they give a submission by the deadline.


Last edited by Seoushi on Mon Dec 22, 2008 12:26 am, edited 1 time in total.

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PostPosted: Sun Dec 21, 2008 10:07 pm 
Corpse Bride
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GMT timezones?

sum = 110% ?


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PostPosted: Sun Dec 21, 2008 10:24 pm 
Funky Monkey

Joined: Mon Aug 16, 2004 2:48 pm
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Seoushi wrote:
The only requirements I would impose is that the games would work on 64bit operating system and any libraries that were used be compiled for the platforms


Doesn't Vista64 have a 32-bit compatibility mode?

I don't have a 64-bit machine of my own to develop on nor compile on. So, I'm not exactly sure how to ensure that an app I develop is 64-bit friendly.

Any help with this would be appreciated.

Thanks,
-Bryk

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PostPosted: Sun Dec 21, 2008 10:28 pm 
Corpse Bride
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You know I'll be with VB6, an developing on Win2k.


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PostPosted: Sun Dec 21, 2008 11:12 pm 
Dexterous Droid
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Brykovian wrote:
Seoushi wrote:
The only requirements I would impose is that the games would work on 64bit operating system and any libraries that were used be compiled for the platforms


Doesn't Vista64 have a 32-bit compatibility mode?

I don't have a 64-bit machine of my own to develop on nor compile on. So, I'm not exactly sure how to ensure that an app I develop is 64-bit friendly.

Any help with this would be appreciated.

Thanks,
-Bryk


Vista64 can run 32 bit stuff no problem. Just don't go 16 bit :P

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PostPosted: Mon Dec 22, 2008 12:32 am 
Double Guru
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Any 32bit program should work on vista just fine.

I've editing the rules a little bit for clarification,

edits wrote:
midnight on Sat 10 Jan (MST / -7 GMT)

Bonus points only help you get up to 100%, anything above that will only be used for a tie breaker.



Jasmine wrote:
You know I'll be with VB6, an developing on Win2k.
Thats fine, VB6 6 still runs on vista for the most part (clicky) . Make sure you hunt down all the .ocx files you use. I will not be able to compile your project as I don't have VS6.


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PostPosted: Mon Dec 22, 2008 3:06 am 
Funky Monkey

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Thanks for the info, folks.

-Bryk

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PostPosted: Mon Dec 22, 2008 3:21 pm 
Fish Doggy
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Is XNA OK?

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