Ã¢â‚¬Â¢ Window can be resized through dragging but the interface does not respond by scaling or anything.
I tried to take the min/ max sizing off the windows. You can still change the size of the window??
Ã¢â‚¬Â¢ The popup to enter a location is rather spontaneous. If entry is optional, there should be an indication (highlighting for example) and the player would know when that appears to hit a key to choose to enter. Also, it seems to grab the player who isn't really all that close sometimes.
Yeah, I think i epically failed to use another form to indicate to you if you really want to go fight. Thanks for the suggestion, that actually sounds pretty good, I can pull that off.
Ã¢â‚¬Â¢ There was no indication the item was bought beyond the cash decreasing.
Yes, I could indicate how much you lose by having text next to the cash ... for example say you want to buy something that is 50 coins, you purchase the item and then text next to your coin total pops up "-50" to indicate to the player he/she lost 50 coins.
Ã¢â‚¬Â¢ I never figured out how to do anything in combat except scat and scat.
I thought so. I still am working on in-game instructions to specifically tell you how.
it was something that caught my eye in wikipedia. Plenge is the stage right before a magician does a magic trick.
You also didn't tell me if the game is a fail or is ok either.