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PostPosted: Sun Feb 13, 2011 3:45 am 
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UPDATE

I am using Unity 3 now. Not starting from ground up anymore. Too many other things in life to spend time writing a 3d framework.

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I am searching for a programmer to help work on a 3d adventure game called fleshtheworld. Your focus would mostly be getting the basics of the game and user input setup and helping code simple handling code etc so i can work on the art. I found that each takes time and in i only have a few hours a day. Plus switching from an artist to a programmer can be hectic aside from other things.

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Last edited by fleshtheworld on Fri Nov 04, 2011 7:42 am, edited 6 times in total.

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PostPosted: Sun Feb 13, 2011 2:59 pm 
King Code Monkey
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Joined: Wed Sep 01, 2004 3:05 pm
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Location: Abingdon, MD
If the code is just being set up, why does it have to be C++ and OpenGL?

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PostPosted: Thu Feb 17, 2011 1:12 am 
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Joined: Fri Oct 29, 2010 2:03 am
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Well those are the only coding language / api i am familiar with and prefer besides python and i want to practice with those 2 making a basic game engine framework. But if no help i have a few easier options.


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