Chunky by FelipeFS
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PostPosted: Fri Jul 11, 2014 1:09 pm 

Joined: Fri Jul 11, 2014 12:58 pm
Posts: 1

We are a small team building a cloud platform to offer free tools and affordable hosting for realtime multiplayer games. We started this project some time ago when we started such a game, and we want to share what we are building.

After much work, we have made it available for everyone as a free beta. We really would like feedbacks and suggestions about what we've created and what you would like to see.

Stormancer uses websocket (we are working on UDP communications through Raknet), works currently for javascript and Unity games, and allows developers to deploy fully customizable code in the cloud (including stuff like physics, database, culling or AI). It's mainly coded in C#, and all the logic is non blocking.

We want to open source the client SDKs soon too (We just feel a little too bad about some parts of the code to release that now ). The documentation is a little (too) sparse right now, feel free to ask us for help. We are friendly & helpful ;) .

The next version should feature distributed hosting on several servers, and we are working hard on adding metrics/analytics to let you know what exactly is happening in your games.

What do you think about it? If you have projects, we’ll be very glad to help you too, with or without Stormancer :)

Check our website at (and some tutorials are on:


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