Uncanny Valley is a survival horror indie game. We are tired of seeing action games marketed as survival horror, so we decided to make our own, true to the genre game.
You play as Tom, a newly recruited security guard at a remote, closed down facility. There are only two people there, him and another security guard, sharing the shifts between night and day. Soon, our main character starts exploring the abandoned facility only to discover some very interesting things.
The game will feature a huge facility with multiple floors and buildings, open for exploration. Your job is to collect as many information as you can and figure out what the heck was going on in there. But beware, there are things preying on you, and everything is not as it seems.
The game will feature some sort of a consequence “system”. If you fail at something, the game will go on, but there will be harsh consequences for your character.
Of course, there will be some sections where you will be able to die, but we decided to avoid that as much as possible because dying over and over again on a section will lead to frustration, and that’s not scary. We want the player to be actually scared to do things because they’ll know there will be worse consequences than just retrying the last 50 seconds until they get it right.
- a huge, explorable facility with multiple floors and building
- intense moments of dread
- detailed backstory with rich characters
We're expecting to release the game later this year.
Follow the game at:
Tumblr Blog: http://uncannyvalleygame.tumblr.com/
Indie DB: http://www.indiedb.com/games/uncanny-valleySome screenshots: