The recent competition announcement got me thinking about programming games (like Robocode etc.,) and thought it might be an interesting project to make something combining my not so secret love of lua and my desire to learn how to program better AI into some sort of game / sandbox type project.
Downside is all the ones I've seen are just like Robocode, tanks that shoot each other, and while that's fun it does seem a bit pointless to reinvent someone else's wheel. One thing that is good about these is you can have working code range from spinning around firing randomly (in only a few lines of code) all the way up to AI that learns from past experience and predicts the patterns of behavior in the opponent. This obviously means that its possible to spend minutes or months working on a robot.
Been reading through 'Programming Game AI by example' and the flocking behavior makes me think that team based *something* would be interesting.
Wouldn't look at at producing anything sale-able from this, just more a project to work on that might interest a couple of other people into a competition or something.
Any one got thoughts or comments or ideas on these types of games and suggestions for ideas that are possibly a bit different to tanks but still have achievable goals and would work in a competition type format?
Nick
Edit: Should probably be in 'Game Design' not sure what I was thinking when I put it in Language Agnostic - sorry
