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PostPosted: Wed Nov 12, 2008 8:24 am 
Double Guru
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So the wiki has been gone for a long while now, I just want to address the outcome of gamedev.net's take over. The reasons for combining our efforts was to further the resources for game developers in general and I believe that we just made it worse instead of better. There are two big reasons for this, the first being the wiki has more downtime than uptime and second being that it is not promoted or even mentioned on gamedev.net (besides one link in the menu in a drop down menu). When I have seen the wiki up I haven't seen the mass of user additions that was promised/expected.

I regularly get emails regarding some of my tutorials and they always mention gpwiki.org and not gamedev.net which leads me to believe that more people view the non-editable version here rather than the new version. There was also the talk of all this integration into gamedev.net and none of it has been seen or mentioned since the wiki has been acquired.

When gpwiki was still ours I use to promote it on other forums and word of mouth, now days I would like to say go to gamedev.net but since it's never up I don't, I tell them to view the archives. So in conclusion the wiki is now out of our hands, it's been touched very little by new users, gamedev.net does not support it (at least not well or what was promised) and it's down more than it's up. Of course all this wasn't foreseen or planned but it is the current state of the wiki.


The reason I thought of bringing this up was because I wanted to publish some new articles given all the feedback I've had via email. Right now the only place I can think of putting it is on my site which doesn't really get much traffic. I would really like to have a wiki now but right now there is no place to put it.

I'm not saying that we should reopen necessarily but what can we do to remedy this situation? We can always contact gamedev.net but I'd like to hear what others have to say on this issue, am I alone?


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PostPosted: Wed Nov 12, 2008 4:49 pm 
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I agree; I expected to see more action on the GameDev side... I suppose we could ask them what's up.

As a last resort, we can always re-open our wiki.

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PostPosted: Wed Nov 12, 2008 5:15 pm 
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Ryan Clark wrote:
I agree; I expected to see more action on the GameDev side... I suppose we could ask them what's up.

As a last resort, we can always re-open our wiki.


Personally I don't like wikis. I find them too fragmented. What I'd prefer is a series of 'how to' guides. Like there can be a physics category, with entries like:
'how do I put gravity into a game?'
'how do I model the physics of collisions?"
'how do I make pistons that apply forces to objects in a game?"

I'd find that much more useful. :)


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PostPosted: Wed Nov 12, 2008 5:51 pm 
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"I expected to see more action on the GameDev side"

lol.


How-to can work on a very abstract level; but there is a big difference between how game physics works and how to work physics in your game.


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PostPosted: Wed Nov 12, 2008 6:00 pm 
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ViX44 wrote:
How-to can work on a very abstract level; but there is a big difference between how game physics works and how to work physics in your game.

well I guess I'm an abstract girl then :P

But really, given the theory that's usually exactly what I need to go about implementing it. The rest is generic coding skill. But then I'm not a programmer per se, so maybe I approach all this differently than most people?




and why can't we have better emoticons here? I want thumbs and aconfused one that doesn't look as weird, and a proper smirky one, and maybe a sleepy one that instead of floating zzzzzz is floating 10010101 s.


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PostPosted: Wed Nov 12, 2008 7:23 pm 
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Jasmine wrote:
Ryan Clark wrote:
I agree; I expected to see more action on the GameDev side... I suppose we could ask them what's up.

As a last resort, we can always re-open our wiki.


Personally I don't like wikis. I find them too fragmented. What I'd prefer is a series of 'how to' guides. Like there can be a physics category, with entries like:
'how do I put gravity into a game?'
'how do I model the physics of collisions?"
'how do I make pistons that apply forces to objects in a game?"

I'd find that much more useful. :)


Or a category: How-to program in Macromedia Flash? :rofl

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PostPosted: Thu Nov 13, 2008 3:54 am 
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Ya, that transfer to gamedev seemed basically kill the wiki, instead of reviving it. I'd be all for reviving the wiki back at gpwiki (if nothing else works), and I might even contribute some basic tutorials I've written :)
-wyrmmage

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PostPosted: Thu Nov 13, 2008 12:53 pm 
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Bring the Wiki home! This place isn't the same without it!

I've been pretty p*ssed at the result of the move for a while. I didn't want to say anything because I was against the move from the start and piped down after it was agreed 'cos I didn't want to come across as a whingebag. I just started rewriting my OpenGL stuff for hosting on my site*, and I haven't bothered visiting the GD Wiki.

The content is getting more views, I've seen an increase in traffic to my site since the hand-over. But I don't think it's a priority for the GD.net guys, just another side project that's been forgotten about.

I hate to say I told you so, but...... :(


* Really must get around to finishing that.
:O

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Last edited by Codehead on Thu Nov 13, 2008 1:19 pm, edited 1 time in total.

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PostPosted: Thu Nov 13, 2008 1:15 pm 
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Jasmine wrote:
Personally I don't like wikis. I find them too fragmented. What I'd prefer is a series of 'how to' guides. Like there can be a physics category, with entries like:
'how do I put gravity into a game?'
'how do I model the physics of collisions?"
'how do I make pistons that apply forces to objects in a game?"

I'd find that much more useful. :)


Any volunteers to write How To Program a MMORPG? :lol

I see your point, but the Wiki can take many approaches. There's no need to use a standard tutorial layout/style.

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PostPosted: Thu Nov 13, 2008 1:21 pm 
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Codehead wrote:

Any volunteers to write How To Program a MMORPG? :lol



Break it down into small manageable parts.

So... I'll do the M, you do the other M, Seoushi does the O... etc ;)


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PostPosted: Thu Nov 13, 2008 1:29 pm 
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Codehead wrote:
Jasmine wrote:
Personally I don't like wikis. I find them too fragmented. What I'd prefer is a series of 'how to' guides. Like there can be a physics category, with entries like:
'how do I put gravity into a game?'
'how do I model the physics of collisions?"
'how do I make pistons that apply forces to objects in a game?"

I'd find that much more useful. :)


Any volunteers to write How To Program a MMORPG? :lol

I see your point, but the Wiki can take many approaches. There's no need to use a standard tutorial layout/style.


Maybe it's that I just woke up, but I don't see her point. There only reason we don't have these tutorials is because no one has written them. I find it really strange to hear that the site being a wiki puts on a constraint on what content we can have. :confused

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PostPosted: Thu Nov 13, 2008 1:36 pm 
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What I miss most is having a 'scratchpad' here at the forum.

The recent programming compy was a huge thread with the entries buried in its depths. Having the Wiki made it easier to organise stuff like that.

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PostPosted: Thu Nov 13, 2008 2:39 pm 
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Jasmine wrote:
Codehead wrote:

Any volunteers to write How To Program a MMORPG? :lol



Break it down into small manageable parts.

So... I'll do the M, you do the other M, Seoushi does the O... etc ;)

A bunch of the RPG part is already on my blog. :)

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PostPosted: Thu Nov 13, 2008 3:13 pm 
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:rolleyes That one went down like fart in a spacesuit.

Anyway, we're going off topic.


When the Wiki was here it had enthuisastic contributors (most of the time), at GD.Net it seems to be stagnating.

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PostPosted: Thu Nov 13, 2008 3:20 pm 
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I've been kicking around articles in my head forever, but I just never got to doing them. Thankfully with my medical leave I should get some free time soon, I'd write some of them up if I knew people would care and/or read them.


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PostPosted: Thu Nov 13, 2008 3:48 pm 
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Dial-Up wrote:
Codehead wrote:
Jasmine wrote:
Personally I don't like wikis. I find them too fragmented. What I'd prefer is a series of 'how to' guides. Like there can be a physics category, with entries like:
'how do I put gravity into a game?'
'how do I model the physics of collisions?"
'how do I make pistons that apply forces to objects in a game?"

I'd find that much more useful. :)


Any volunteers to write How To Program a MMORPG? :lol

I see your point, but the Wiki can take many approaches. There's no need to use a standard tutorial layout/style.


Maybe it's that I just woke up, but I don't see her point. There only reason we don't have these tutorials is because no one has written them. I find it really strange to hear that the site being a wiki puts on a constraint on what content we can have. :confused


my first thoughts exactly.

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PostPosted: Fri Nov 14, 2008 10:11 am 
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So, after a flurry of posts this has gone quiet again.

What should we do about the Wiki?

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PostPosted: Fri Nov 14, 2008 9:50 pm 
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I think we should post something on their forums regarding our concerns and see their response. If we don't like what we hear we could start up our wiki again. If they say that they will be fixing it we give them some time (1-2 weeks?) to at least get the wiki online 90%+ of the time and to post on their front page advertising the wiki.


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PostPosted: Sat Nov 15, 2008 12:46 am 
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Here is what I propose we post on their wiki related thread here ( http://www.gamedev.net/community/forums ... _id=482792 )

Recently the members of gpwiki.org have been having concerns over the current state of the wiki acquired by gamedev.net . There were promises of making the wiki a better resource for game developers which we still have not seen. There were talks of promoting the wiki, revamping articles, more content and integration into the gamedev.net's site. In the beginning of the take over there were some revisions but since then the wiki has become dormant. There have been no talks or hints of integration with the main site and the wiki hasn't been promoted. The biggest concern however is that the wiki is hardly up which makes it hard to use as a reliable resource. We over at gpwiki would like to see gamedev.net put some time and effort into the wiki such as maintaining the servers and promoting the wiki as a general learning resource for game development.

Personally I would like to see Ryan post this as I feel he is a better representative of the community than just a member.


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PostPosted: Sat Nov 15, 2008 1:11 am 
Also known as "Lucky"

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Now that our two games are launched, I have some breathing room. Let me have the weekend to unwind and I'll do something about this next week... I'll try just emailing them privately, first.

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