So you read
picking a language and you're still confused? I generally lean toward either python or C# for beginners. Python's tutorials on their site are perfect for a beginner. You should be able to pick things up and mess around pretty quickly. Then you can look at things like pygame and other libraries.
JohnGrave wrote:
The thing I'm even more worried about it's that if a learn a language that result it's incompatible with the kind of game I want to do.
The fun thing about programming is that once you learn one language other languages look simpler so your time isn't wasted.
JohnGrave wrote:
after reading the wiki, I thought Python could be the answer, but then I read of the complications it has when the game becomes to big (or something like that)
I recommend learning it more. It supports things most every language has such as OOP. It shouldn't have any problem being used with a large project.
JohnGrave wrote:
I read about it's compatibility with C+++, but it's confusing to the point that I don't know what to do anymore.
You'll have to explain this part a little more. Were you trying to use C++ and python together?