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PostPosted: Mon Jun 29, 2009 8:15 pm 
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Joined: Mon Jun 29, 2009 8:09 pm
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I want to hook into a DirectX executable to change the resolution of its front buffer. The aim is to let the game render at a low, fast resolution but then upsample it to LCD native, using a good algorithm. I've never seen a hooking utility pull such a trick of changing the front buffer of an application, and am wondering if it's even possible.


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PostPosted: Mon Jun 29, 2009 8:44 pm 
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Joined: Tue Feb 21, 2006 12:32 am
Posts: 481
Location: California, USA
Maybe this will help:

http://www.gamedev.net/community/forums ... _id=359794

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