I didn't find a topic like this, so I opened it.
As the topic says, why are you programming games?Just for fun, for learning, hoping to be the next Indie-star?
If as hobby, did you manage to get from programming as a hobby to earn a living?
Why did you start with programming anyway?
I'm not asking just for fun.
Right now, I'm feeling very lost in this whole big big big world of programming.
Sure, for a big percentag I do this as a hobby, but also for learning. It's much
easier to learn while doing something you like, than reading old, dusty book

Well, to be honest, there is a part of me, who hopes to get a job with some
references somewhen(of course, not at blizzard, or valve, more at a small local
company, not creating games but something boring, but you need to get money, right),
so I can't see it as a hobby only, but also as some kind of work.
What demotivates / demotivated you in your game programming career and how did you
get over it?The most demotivational for me is the big, almost not ending number of games that are
so much better than mines.
There is actually nothing I can do against this thought, but I can get new motivation
when sending my games to friends, who in most of the cases like them, or at least
pretend to do to motivate me to go on*g*
What game / program you wrote, are you most proud of(links / video?)Right now for me, it's my Mario-Clone(
1,
2) I got working almost good.
Looking forward to read your thoughts
