1. These forums are pretty much dead --> People are unlikely to come here for the community.
2. If questions are asked, the few users here struggle to give timely advice (or advice at all) --> People are unlikely to come here for advice.
3. The wiki contents are largely out of date, and cater little for modern game dev tools --> People are unlikely to come here to learn how to make games.
4. The news posts are few and far between, and there is little discussion of new indie games. --> People are unlikely to come here for news.
Yeah, we've had that discussion before at least once. Trying to find new directions to take the site to.
I think it goes without saying that it was a quite heated discussion, and eventually we got to the conclusion that we wont change the site, but rather polish it.
If that was the right call is still debatable. I'd really hate to see the site go under just because it wasn't able to adapt. But it is tough to determine what and how to change and evolve it.
after all gpwiki
, so we shouldnt get rid of it. But it still stands true that most of our content is outdated and for a big part not even relevant anymore. I don't think a purge of the content would help either though, worse than a wiki with outdated content is a wiki with no content.
Additionally, there are tons of wikis on specific things like unreal engine, unity, opengl, etc. So it begs the question about relevancy.
I could imagine a specialisation about game mechanic specific topics, which are probably the hardest to come by. Anything from basic sidescroller/rpg 2d physics to scene graphs and network sockets.
Also there's still the ongoing process about prettifying the site and forums, which sadly have stagnated because we lack people who actually know about web design (both technical and graphical) or lack the time. Hence the site still looks like its from early 2k.
I think our featured project is on the right way, but it needs more features like callback channels (dev twitter, project homepage, youtube embeds, link to the according thread). Especially since that is what we get most posts about lately.
The worst part is probably our non-participation in the indie scene. We had jams before (it was cool
) so we can host them again and get some visibility. Like every 3-6 month or so would be enough, especially since game jams are very frequent right now. A good theme is key for participation, so we could think and brainstorm about hosting one sometime.
I think we still need to think about what we want to achieve with this site. It certainly isn't about resolving programming related problems anymore (even though that might just be from a lack of direction and participation).
So yeah, it's this discussion again. But since it's ever coming back we obviously didn't make the right decisions.