Well, let me elaborate a bit. I'm a technical guy. In my spare time I'm working on this game engine of mine, currently the skeletal animation part. So, not only do I make slow progress, I also don't have an art department at my hand... and while I can setup a little test model manually, or model one in Blender and export it to my file format... it's still meant for game programming, not to animate some cube by moving a corner around or something like that.
Is there a collection of downloadable (don't really care what format, if it's either documented or blender can import it... once the animation part works I might make a few converters anyway to get stuff like 3ds into my file format) models somewhere that are a bit "better" than what I can do? With a skeleton structure, and preferably an animation track or two?
And believe me, if it looks like its from a game 50 years back, it's still better :-) Don't care about licenses, this is not meant for an actual game, just to have something nicer moving around for debugging and trying out things.
[ Come to think of it... Microsoft has the "Tiny" model in their samples. It's probably a .x file, but if I can find information on that... I guess I'll put that on my ToDo list
Still, other suggestions, anyone? ]
EDIT: a bit of a setback here... while Blender appears to load X-files, it seems to ignore the animation. Not sure about the textures either... either way, two more subprojects... currently writing a generic x-file parser, followed by a converter...