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 Post subject: Re: Level Up
PostPosted: Thu Jan 31, 2013 2:35 am 
Lord of Cheesecakes

Joined: Sun Jun 24, 2012 12:49 am
Posts: 358
I love it how you seem to have provided the first "tip of the day" messages that are presented in a way that is not obnoxious or obtrusive. Pop-up windows.. *Immediately clicks never show again* :doh

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 Post subject: Re: Level Up
PostPosted: Thu Jan 31, 2013 4:23 am 
Funky Monkey

Joined: Thu Sep 09, 2004 1:17 pm
Posts: 1567
Location: burrowed
yeah it should be fun browsing them since they're mostly helpful. I also didn't want to hide the button so you could press it at any time :D
Once i gather enough tips i will probably provide them in groups so you could filter by relevance.

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 Post subject: Re: Level Up
PostPosted: Fri Apr 26, 2013 4:17 pm 
Funky Monkey

Joined: Thu Sep 09, 2004 1:17 pm
Posts: 1567
Location: burrowed
Long time!

I've been working a bit on levelup again, mainly for the Ludumdare this weekend, but i still cant get people to use it. Anyways, i design a makeshift website for it, based on the design of my own for now, but at least it's better than the wiki: http://lup.wzl.vg

Other than that, levelup will come up later tonite, so i'll update you then :P

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 Post subject: Re: Level Up
PostPosted: Fri Apr 26, 2013 4:22 pm 
Lord of Cheesecakes

Joined: Sun Jun 24, 2012 12:49 am
Posts: 358
Lot's of improvements! The auto-tiling feature is cool! :thumbs

I still don't have a tile-based project, so. :P

Edit:
Well actually, I might just update my version to play around with it. From the screenshots, I think it'd be really fun to pretend I'm making an RPG game... haha.

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 Post subject: Re: Level Up
PostPosted: Fri Apr 26, 2013 4:40 pm 
Funky Monkey

Joined: Thu Sep 09, 2004 1:17 pm
Posts: 1567
Location: burrowed
Yeah play around with it! Let me know of the experience, i'm always looking for feedback :)

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 Post subject: Re: Level Up
PostPosted: Sat Apr 27, 2013 12:22 pm 
Funky Monkey

Joined: Thu Sep 09, 2004 1:17 pm
Posts: 1567
Location: burrowed
Just uploaded a hotfix to annihilate some crashes and added a few tiny features:

Changes in 0.9.1 wrote:
-Creating a new map also creates a new Layer
-Fixed an error with the minimap that results in a crash
-Fixed crashing when removing the only layer
-Added arrow-key controls to maneuver the map


http://lup.wzl.vg

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