Ways to shrink files/optimize? I've already lowered the quality to my game's main soundtrack, but it's still 5mb. That in addition to another 5mb of textures, soundeffects, config files, and a readme or two. 10mb + XNA seems really complicated for a decent Breakout game.
Also, best way to draw a techno looking electro-paddle?
I've been screwing around with blender, but graphics aren't really my thing.
And also, should I use pregenerated text for the menu, or draw all the text at runtime? It's not really much of a menu though, more of a screen.