let's figure some stuff out.
The game-world at this point has tinges of spaghetti westerns, cyberpunk, post-apoc, and some horror. Rachel definitely would have this bizarre post-apocalyptic western feel central to it. I have an idea. Having the town being "under siege" by a new virus which affects humans, apes, and humanoid extradimensionals (no gameplay mechanic however, the player can't get infected unless part of a quest). Some people seemingly are immune, others die within hours. Is it of extradimensional origin, or is it some kind of horrible genetic engineering project out of Area 51 gone wrong (or perhaps even terribly right)?
We can get more ideas by dissecting the internet sources such as the wikipedia article (
http://en.wikipedia.org/wiki/Rachel%2C_Nevada
):
Quote:
Rachel is an unincorporated portion of Lincoln County, Nevada. As the closest habitation to the Nellis Air Force Range and Area 51, Rachel enjoys a modest celebrity, particularly among aviation enthusiasts and UFO hunters.
well, that sets up how it's related easily to the plot and locations. It's on the way from Henderson UHC to NAFR.
Quote:
The town lies approxomately three hours drive north of Las Vegas along Nevada Highway 375 (the "Extraterrestrial Highway"), which has a un-posted speed limit of Warp 7. The tiny town receives a modest number of visitors interested in the US government's secret doings to the west, to whom a small tourist shop (Little A'Le'Inn) and an alien-themed bar cater.
Little A'Le'Inn and the Alien bar can both make appearances. We need a least few UFO watchers from out of town, some of which have gone missing when hiking in the mountains near Area 51.
Quote:
Rachel has some 100 inhabitants, almost all involved in ranching.
We can up the seeming number, but ingame I would say an actual number of interactable NPCs should be like at least 10-15, if not 20-30.
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The town was originally established as a tungsten mining town, but the mines pulled out circa 1988.
sounds like a nice place for extradimensional creatures and criminals to hide.
Quote:
Most of the year-round inhabitants live in mobile homes.
Artists, map designers, keep this in mind.
so what do y'all think?