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PostPosted: Sun Jun 18, 2006 4:02 pm 
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We need to figure out how/what these lifeforms will be. We need a lifeform for every major niche in an ecosystem, for it to be realistic. You can't have a universe filled with only carnivores.

We have this thing that I posted in the work status thread:
Image
which ecosystem-wise is roughly equivalent to a lion.

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PostPosted: Sun Jun 18, 2006 6:06 pm 
Super Donkey Monkey Wrestler
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hes from the Lego Land eco-system :rofl

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PostPosted: Sun Jun 18, 2006 7:06 pm 
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:lol

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PostPosted: Sun Jun 18, 2006 8:16 pm 
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hey now, I've said before I'm not a concept artist.

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PostPosted: Sun Jun 18, 2006 8:55 pm 
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kaveh wrote:
hes from the Lego Land eco-system :rofl




:rofl :rofl

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PostPosted: Mon Jun 19, 2006 3:32 am 
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I'd think it'd make more sense to come up with the overall feel/environment of this other plane of existance first.... Hardly would seem right to decide what lives in the north pole without actually knowing hings like "it's cold". An ecosystem could very well be made up of carnivores in which there's no plants, after all, there was no travel between us and them, so things may've happened very differently. Perhapse the majority of the creatures don't eat in the conventional sense but get their energy from heat and/or electromagnetic energies around them.


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PostPosted: Mon Jun 19, 2006 12:02 pm 
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I've improved on T-1's idea by finding concept art of the ship these creatres travel in:

Image
:rofl

[Serious]Should we have these creatures be primitive or advanced?[/Serious]

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PostPosted: Mon Jun 19, 2006 2:46 pm 
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Daniel wrote:
I've improved on T-1's idea by finding concept art of the ship these creatres travel in:

Can't get to that here at work, so I'll have to wait until I get home to laugh. ;) :)

Daniel wrote:
[Serious]Should we have these creatures be primitive or advanced?[/Serious]

I would say pretty primitive - maybe pride-type groups like lions with that level of intelligence. I wouldn't want something too advanced intellectually.

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PostPosted: Mon Jun 19, 2006 4:09 pm 
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at the moment, let's just call that lego muscle-mouth-cow Species A.

If we figured out hugely advanced species, we'd have to figure out culture, customs, architecture, aesthetics, etc.

Here's an idea for a species I thought up, that requires no extra art whatsoever (yay!). Species B starts it's lifecycle as a single-celled organism. (note: we don't have to put all this life-cycle stuff into gameplay)
Unlike most other single-celled organisms, it has some intelligence. It adapts to it's environment in ways that predict and adapt to future changes. These organisms enter into an animal body (human, or otherwise) through various ways. Due to their intelligence and general-purpose abilities, they can adapt to a wide variaty of hosts. The easiest is into wound of some sort. Sometimes they are capable of sneaking in straight through the skin (this is rare, however). When eaten, they usually do not survive the stomach acid.
Once they enter the body, they disguise themselves as the cells of the host organism by copying various protein markers and other chemicals, rendering the cells almost invisible to the host's unsuspecting immune system. They feed on a wide variety of cells, and begin growing into a multicellular organism. If several seed cells are present, they will either attempt to fight it out, or merge into a single organism, this varies from case to case.
The organism replaces existing cells in the body, starting with whatever is closest. They do not feed upon major organs, because those are needed for the survival of the parasite as much as the host. At this point, the parasite will destroy any other invading infection and help healing of any physical condition (if it can, some things it cannot do), to allow for a more suitable host. As the organism eats, it goes in a specific direction: towards the nervous system. It replaces nerve cells with itself. The victim usually feels at most only a slight tingling sensation and some clumsiness, as for the time being, the cells act as if they are part of the host's body. They follow the nerves up the spinal cord, and into the brain. Once the parasite reaches the brain, it disables human control of all of the nerves in the body, to prevent resistance (at least the voluntary functions of the brain, heartrate and stuff like that are preserved). The parasite then consumes the brain and replaces it with itself.
The parasite then essentially is a replacement brain. The parasite and the host are now essentially the same organism. The organism will have no knowledge of the old host, it just has to attempt to stand up and relearn to walk and do other basic things that we learned as infants. Once the organism can walk, move about, and eat, it begans producing single celled seed cells. These are usually found in the organism's saliva or other bodily fluids, it varies from case to case. The organism eats the same things that the original host organism eats. The organism will then attempt to infect other potential hosts.
If a syringe is availible, that is preferred. At other times, the method is usually just to lick a knife or other sharp object and spit on it, and then stab a potential victim. They use disturbingly clever strategies and stealth to infect victims. When in groups, they employ group strategies, through some kind of egokinetic communication. They are unable to speak (this is not clear whether this is due to a lack of needed intelligence, or simply because they do not consider it useful). They have been observed making odd noises with their vocal chords at times, but usually this serves a purpose like distracting a target, or some other similiar thing. They are capable of using tools, even advanced tools like guns. The organisms usually confuse potential hosts with weak egokinetic abilities.
The only way to reverse the process is by the help of a powerful biokinetic, and even they have difficulty regrowing nerve cells. An egokinetic can slow or damage the parasite, but he cannot replace damaged cells, or destroy the organism completely.

note: I'm not really propose that we implement the ability for the player to be infected with one of these, perhaps some NPCs would have it.

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PostPosted: Mon Jun 19, 2006 7:04 pm 
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Wow, you just worked in zombies into the game! :)

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PostPosted: Mon Jun 19, 2006 7:51 pm 
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Zombies??... DOH.

:lol
wow, yeah, sort of. Zombies generally aren't as fast and smart and dextrous as a regular human being, not to mention, they usually don't use sophisticated tools. Zombies also moan and stuff, these guys are generally completely silent, unless they're trying to distract you (as in, one on the other side of the rooms screams at you, you turn and look, when the other guy smacks you on the back of the head with a baseball bat). Not to mention, zombies usually decay and look all dead and stuff, nothing will really tell you straight up that these guys are infested, until they start attacking you. Also, zombies don't have psychic powers.

These creatures pose pretty much the same threat as their host creature poses.

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Last edited by T-1 on Mon Jun 19, 2006 8:25 pm, edited 1 time in total.

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PostPosted: Mon Jun 19, 2006 8:15 pm 
King Code Monkey
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T-1 wrote:
Zombies generally aren't as fast and smart and dextrous as a regular human being, not to mention, they usually use sophisticated tools.

Depends on the movie. ;) :lol

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PostPosted: Mon Jun 19, 2006 8:26 pm 
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Machaira wrote:
T-1 wrote:
Zombies generally aren't as fast and smart and dextrous as a regular human being, not to mention, they usually use sophisticated tools.

Depends on the movie. ;) :lol

oops, typo I meant to say "don't".

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Last edited by T-1 on Tue Jun 20, 2006 3:41 am, edited 1 time in total.

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PostPosted: Tue Jun 20, 2006 3:26 am 
King Code Monkey
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I figured that. :)

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PostPosted: Tue Jun 20, 2006 6:06 am 
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zombie eat brain!
you can never go wrong with having zombies

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PostPosted: Tue Jun 20, 2006 7:57 am 
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Hmm, how about a tiny organism (think about aphid size) that lives off of heat, any heat it can get. Whenever it receives this heat it goes through its basic lifecycle, grows slightly, and produces offspring/clones. Each one of course continues to grow exponentially with each round of reproduction until it's killed or runs out of warmpth to absorb (immune systems could take them out if it got half a chance), and many of the extradimensioan creatures benefit from their existance as the creatures they injest on a regular basis give them nutrients, but to human bodies un-adapted to them, they pose a large risk.

I just think it'd be interesting and a bit scary to encounter deadly fly-swarm like establishments. Though they wouldn't really look like flies, I'm thinking with a lot fater of a beneral body, and with barbs everywhere to latch on to a source of heat. You'd encounter swarms of small ones, as well as larger ones that fly at you and attempt to latch on, probably with their sandworm-style mouths (vestigal organs as they don't eat in the conventional sense). It'd also be a bit freaky to see bodies caused by a group of round objects expanding within them then finally popping out, possibly with crystalized frozen blood nearby.

Just a random idea.


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PostPosted: Tue Jun 20, 2006 8:23 am 
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That's dirty! It's like a flying leech that sucks your heat, not your blood. :P

That would actually probably be a good kind of enemy to have that can steal your Psy-energy or whatever.

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PostPosted: Tue Jun 20, 2006 10:35 pm 
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I like the idea of a creature that can steal mental energy. You'd basically be unable to perform complex actions (fight for example) at first, and at the end your brain would be unable to even send messages to your limbs (no movement; basically paralyzed) and you'd then be vulnerable to other creatures (like the one above).

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PostPosted: Wed Jun 21, 2006 6:21 am 
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I haven't been following many of the discussions, but i think that certain enemies should be more resistant to types of attacks, perhaps not completely disable abilities, but have strong resistance to. if theres a good explanation for it anyways.

thats something locals could talk about when you talk to them, give hints about the local creatures' abilities, and they would be weakest against a 'counter' kinesis. maybe this is too much of a traditional approach.


I dont know how the perception crash would bring new forms to earth, those new forms would theoritcally be of an alternate dimension so I would think the existing creatures on the planet would simply be modified much in the same way the player is. if the local creatures are modified into squarish looking beasts than the player would be too, would be hard for thor to miss if dude had a legoblock head.

/my two cents on the matter


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PostPosted: Wed Jun 21, 2006 3:12 pm 
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Actually, how 'bout Night-Gaunts? Basically, they have a roughly human shape, only they are way taller and way thinner (like the aliens at the end of the movie AI). They don't have faces, their skin is pitch-black, and they have wings and claws.

I also think that some enemies should be flat-out disturbing (like what Doom 3's cherubs were supposed to be).

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