ResourcesResources are commodities that have a variety of uses. They can be traded on the market to raise revenue, used in manufacturing, and can serve as vital supply stock (ship fuel and the like).
How to Obtain ResourcesResources may be gained through any number of the following methods:
- Trade and commerce
- Planetary Mining
- Interstellar absorption
- Theft
Gaining Resources via Trade and CommerceAll resources have a per-unit value that fluctuates over time given the effect of supply-and-demand. Resources may be traded for other resources, or bought outright with Universal Currency.
Additionally, one can check out the auction center to find rare commodities; or try to get a cheap deal on something less sought-after.
Gaining Resources via Planetary MiningColonies built on a planet are able to go into "Production Mode", which basically means that the colony will focus its attention on mining resources available on that planet.
After a set period of time, a certain number of resources are produced based on the number of mining facilities in a colony. For every mining facility, anywhere from one to five units of a resource may be produced; however, there is a chance that no resources can be successfully retrieved. When this happens, the amount of resources that can be gained from mining decreases as the amount of raw materials begins to deplete. Thus, it is possible that, over time, a colony may not be able to produce any more of a certain commodity, forcing the colony either to expand, or shift its focus away from production.
Gaining Resources via Interstellar AbsorptionInterstellar Absorption works mostly like planetary mining. However, some resources -- usually energy-based -- can only be "mined" in space by using ships equipped with resource collectors. The only difference is that the resources of space generally do not deplete over time.
Gaining Resources via TheftA not-so-ethical method of obtaining resources is through theft. This can be done by raiding colonies and space ships. While such raids are quite dangerous, the resources procured from a successful raid has a rather undeniable rags-to-riches effect.